Tag: Subscription service

Observation/Apple continues to "upgrade" the richness of Apple One subscription services, making users willing to use it even if they don't upgrade their iPhones

Observation/Apple continues to "upgrade" the richness of Apple One subscription services, making users willing to use it even if they don't upgrade their iPhones

With the new iOS 26 operating system now open to public testing and the official release expected this fall, Apple plans to further incentivize its Apple One subscription service to remain a significant revenue stream. Launched in late October 2020, Apple One offers a monthly subscription service including iCloud+, Apple Music, Apple TV+, Apple Arcade, and later added Apple News+ and Fitness+. During WWDC 2025, Apple announced the addition of a fun "Emoji Game" to iOS 26, along with "Apple Invites" for event invitations, providing users with more interactive and content-sharing experiences. Apple Music will also feature "Auto Mix," and Fitness+ will include "Ready-Made Custom Plans," which uses AI to automatically generate training programs. Furthermore, watchOS 26 will introduce "Workout Buddy," catering to users' lifestyle and fitness needs. With Apple's subscription service revenue already surpassing that of Macs, iPads, and even wearable devices, Apple is expected to continue adding more features to its subscription services to attract users to continue subscribing, even if users don't upgrade their iPhones or other hardware every year. Meanwhile, while Netflix, Spotify, and Disney+ subscriptions have seen price increases due to cost factors, the Apple One subscription price has remained largely unchanged, and even continues to add new features, making it seem more cost-effective. Furthermore, its compatibility with Apple hardware further enhances user loyalty to Apple products, which is more advantageous for Apple's strategy of using services as a primary revenue source rather than heavily relying on hardware sales. On another front, Apple recently announced "AppleCare One," a new subscription-based device protection service priced at $20 per month, allowing users to cover up to three Apple devices simultaneously. This service even includes devices that users currently own and purchased within the last four years in good condition, and is expected to attract even more subscribers.

The FTC is requiring internet subscription services to offer easier cancellation options.

The FTC is requiring internet subscription services to offer easier cancellation options.

The U.S. Federal Trade Commission (FTC) recently announced new rules requiring businesses to make subscription cancellation as easy as it is for paid subscribers, and not to hinder consumers from unsubscribing in any way. This addresses the common problem of many online services offering easy subscription options but presenting complex cancellation processes or requiring users to navigate through numerous pages to find the correct option. The new rules mandate that cancellation should be as straightforward as it is for paid subscribers. FTC Chair Lina Khan stated that currently, most online services present consumers with numerous hurdles when cancelling, often requiring them to navigate through numerous terms and conditions to successfully cancel. These new rules aim to improve this situation and make it easier for consumers to unsubscribe from services they deem unsuitable. The FTC receives thousands of complaints related to online service subscriptions annually, averaging 42 complaints per day in 2021 and increasing to approximately 70 complaints per day this year, indicating that more online services are causing confusion and even deliberate obstruction during the cancellation process. However, the new regulations do not prohibit businesses from offering free trial periods and then charging customers after the trial period ends. The main requirement is that businesses must clearly explain the terms of service and key points before charging consumers, and must obtain the user's explicit consent before charging. They must also provide a simple unsubscribe process so that consumers can choose to unsubscribe and stop being charged. Previously, many online services used complex unsubscribe systems, or even hidden unfair terms in their terms of service, or contained provisions detrimental to consumers, forcing many to pay for online services that did not meet their needs. Therefore, the U.S. Federal Trade Commission proposed the new regulations in hopes of further improving these issues.

Apple officially adds new yellow design to iPhone 14 and iPhone 14 Plus

Apple emphasized that service product revenue hit a record high of US$212.13 billion in the last quarter

Apple recently released its financial results for the third quarter of fiscal year 2023, ending July 1, showing revenue of $817.97 billion, a 1.4% decrease compared to the same period last year, while net income reached $198.81 billion, a 2.3% increase compared to the same period last year. Although revenue declined slightly, Apple CEO Tim Cook stated that revenue from services products reached a record high of $212.13 billion in the last quarter, an increase from $196.04 billion in the same period last year. Apple CFO Luca Maestri also stated that the company currently holds up to $26 billion in cash flow and has returned $24 billion to investors, while continuing to invest in long-term development projects. By region, Apple's revenue in the Americas reached $353.83 billion, a decline from $374.72 billion last year. Revenue in Europe reached $202.05 billion, an increase from $192.87 billion in the same period last year. Revenue in Greater China reached $157.58 billion, an increase from $146.04 billion in the same period last year. Revenue in Japan was $48.21 billion, a decline from $54.46 billion in the same period last year. Revenue in the Asia-Pacific region was $56.3 billion, also a decline from $61.5 billion in the same period last year. By product category, revenue from iPhones reached $396.69 billion, a decline from $406.65 billion in the same period last year. Revenue from Macs was $68.4 billion, also a decline from $73.82 billion in the same period last year. Revenue from iPads reached $57.91 billion, a decline from $72.24 billion in the same period last year. However, revenue from wearables, home and accessories reached $82.84 billion, an increase from $80.84 billion in the same period last year, and revenue from services also increased. In other areas, Apple stated that revenue costs and operating expenses increased in the last quarter, and R&D costs were also higher than in the same period last year, but net profit reached $198.81 billion, a slight increase from $194.42 billion in the same period last year.

Meta also launched a content subscription service, providing 2 selected virtual reality application content every month

Meta also launched a content subscription service, providing 2 selected virtual reality application content every month

To attract more users to virtual reality (VR) content, Meta recently announced the launch of its Meta Quest+ subscription service, priced at $7.99 per month or $59.99 per year. This subscription allows users of Quest 2 or Quest Pro models and later to receive two selected VR applications/services from the Quest Store each month. Subscribing before July 31st offers a special deal: the first month is only $1, including two selected applications/games per month. Users must be 18 years or older to subscribe. The service is compatible with the currently available Quest 2 and Quest Pro, as well as the upcoming Quest 3, launching later this year. Given that most applications on the Quest Store start at $9.99, the subscription offering two selected applications per month seems relatively cost-effective. However, it remains to be seen whether Meta will follow the model of Sony's PlayStation Plus, adding extra value-added services such as content discounts to attract more subscribers.

Ubisoft+ subscription service now available on Microsoft's Xbox platform

Ubisoft+ subscription service now available on Microsoft's Xbox platform

Following last year's announcement of the Ubisoft+ subscription service's arrival on the PlayStation platform, Ubisoft has now announced its official launch on the Microsoft Xbox platform. The Ubisoft+ subscription service is now available on the Xbox Series X|S and Xbox One consoles, and is offered at the same price of NT$339 per month. Users can simultaneously access Ubisoft+ games on PC via Ubisoft Connect or through the Xbox platform. Currently, the Ubisoft+ subscription service includes flagship Ubisoft titles such as *Assassin's Creed: Viking Age*, *The Division 2*, and *Far Cry 6*, and features cross-platform progress synchronization for certain games. Ubisoft will continue to expand the Ubisoft+ subscription service's game library, including content playable on launch day, as well as a wealth of expansion content and classic Ubisoft games. Chris Early, Senior Vice President of Strategic Partnerships and Business Development at Ubisoft, stated, "Partnering with Xbox to launch the Ubisoft+ multi-platform subscription on Xbox expands our subscription service's reach and provides players with more valuable content and choices. Xbox players can now explore our game world through Ubisoft's vast library of games." Sarah Bond, Vice President of Creators Experiences and Ecosystems at Microsoft, said, "Ubisoft shares our commitment to bringing more games to more players, and now we're working together to accelerate that vision. With the launch of the Ubisoft+ game subscription service on Xbox, we're providing Xbox players with another rich library of games to explore through a subscription."

Microsoft officially unveiled Windows 11, with a significantly redesigned taskbar that's more mobile-friendly

Microsoft may be planning a lower-priced Xbox Game Pass subscription plan, but with the caveat that you have to watch ads while playing.

Windows Central reports that Microsoft may be planning to launch a lower-priced Xbox Game Pass subscription service, but the condition is expected to be accepting "interference" from advertisements. Similar approaches are used by Netflix and Disney+'s recent low-price subscription plans, allowing users to subscribe to services at a lower cost and supporting additional streaming costs through advertising. However, Microsoft is currently only conducting surveys with players in specific European markets to confirm whether they can accept advertising content in their subscription service and subscribe to Xbox Game Pass at a lower price. The price is expected to drop from €9.99 per month to €2.99, even cheaper than the current €21.99 per month subscription plan shared by up to 5 people. As for the services, the ad-supported low-price subscription plan appears to be the same as the standard plan, with no restrictions on available games, and even includes the original Xbox Live Gold membership. It is not yet possible to confirm when Microsoft will launch the ad-supported, low-priced Xbox Game Pass subscription plan to the market. However, Microsoft has previously applied for a patent for technology that can push personalized ads to players in games. It is expected that ads can be pushed during game loading, when playing is paused, and may even be displayed in appropriate "pages" of the game content.

Eliminating the iPhone's previous first-half sales slump, Pine Ridge Cyan and Green have become Apple's latest color strategy.

Reports suggest Apple will soon update Apple Pay and Apple Fitness+ to promote more subscription content

In his "Power On" column, Bloomberg News reporter Mark Gurman stated that Apple may update Apple Pay and Apple Fitness+ services, and is also expected to launch a monthly subscription service primarily based on Apple hardware. Rumors of Apple planning a subscription plan combining hardware and software products first surfaced in 2020, and Gurman recently revealed that Apple's monthly subscription service for iPhones was expected to launch as early as this year. However, in an earlier statement, Gurman suggested that this subscription service might be delayed until 2023, or even canceled entirely. Increasing iPhone market share through a monthly subscription model, while also bundling key Apple services, could attract more users, especially enterprise users and consumers who prefer Apple products. By paying a relatively small monthly fee, users could maintain access to new iPhones annually, increasing the number of Apple service users and potentially increasing user engagement. However, this service may indeed face implementation difficulties. For example, users may prefer to buy outright iPhones or acquire used iPhones, making it difficult for Apple to promote a monthly subscription model. Furthermore, for older devices like iPads and Macs, the likelihood of annual replacements is even lower, while enterprise users are more likely to adopt the service. Whether the overall usage rate can support Apple's successful implementation remains to be seen. On the other hand, Apple may further enhance the buy-now-pay-later experience with Apple Pay, launching "Apple Pay Later" and its own payment collection mechanism, which will also cover personal credit assessments, potentially handling all financial services in the future. As for Apple Fitness+, new training modes are expected, along with a possible Instacart-like grocery delivery and pickup service, allowing users to create personalized meal plans to match their fitness training and order necessary supplies directly through Apple's service. Apple may also update Apple TV products and services this year, but there is currently little concrete information available.

Microsoft adjusts Xbox Game Pass and Xbox Live Gold subscription fees in Taiwan, reducing them by one-third

Valve will not launch a Steam subscription service, but its president expressed his willingness to cooperate with Microsoft to link Xbox Game Pass.

Besides revealing plans to develop a higher-end Steam Deck and hoping more hardware vendors will join the market, Valve co-founder and president Gabe Newell stated that they are not currently considering launching a dedicated subscription service for the Steam platform. However, they are considering partnering with Microsoft's Xbox Game Pass service, similar to their previous collaboration with EA on the EA Play subscription service. In fact, given the sheer volume of games currently available on the Steam platform, launching a mobile subscription service would involve revenue sharing among different game publishers and substantial financial operations, making it unlikely to be a direction Valve is currently pursuing. However, if they were to follow the 2020 collaboration with EA, allowing EA Play subscribers to link their accounts and access EA's PC games released on Steam, Gabe Newell revealed that they might follow this model to partner with Microsoft, bringing the Xbox Game Pass subscription service to Steam and allowing users to play Xbox Game Pass-compatible games. However, given that the Xbox Game Pass subscription service also collaborates with third-party providers like SEGA on game content, and considering the deep integration of the Xbox Game Pass subscription service with Microsoft accounts, if Microsoft were to partner with Valve in the future, it might primarily offer its own game content, rather than including all content included in the Xbox Game Pass subscription service. If this model is followed to expand cooperation, Valve might further collaborate with companies like Ubisoft on subscription services, but this depends on whether the current EA-Valve partnership model attracts more subscription service providers. Similar to its rejection of cryptocurrency, Steam currently has no plans to accept NFT content transactions. Gabe Newell also addressed the reason for Steam's current ban on selling NFT content, stating that the current NFT business model is still too "crude," even involving malicious use of blockchain and encryption technologies. Therefore, similar to its previous refusal to accept cryptocurrency transactions on Steam, it does not want such situations to affect the gaming experience.

Ubisoft's game subscription service Uplay+ is being renamed a year after its launch

Ubisoft+ game subscription service officially launched in Taiwan and Hong Kong, offering over 100 games

Ubisoft launched its game subscription service, UPlay+, in the US and European markets in 2019, and renamed it Ubisoft+ in 2020. It has now officially entered the Taiwan and Hong Kong markets, offering subscriptions for NT$388 and HK$98 per month respectively. Currently, Ubisoft+ includes over 100 games, including newly released AAA titles, all downloadable expansions, and classic games. These include the recently released *Rainbow Six: Escape Zone*, as well as past releases such as *Ultraman*, *Far Cry 6*, *Assassin's Creed: Viking Age*, *Watch Dogs: Freedom Legion*, and *The Legend of Phynx*. It also includes classic titles such as *The Division* and *Firehunt* series, *For Honor*, *Prince of Persia*, and *Laser Superman*. The upcoming games expected to be released will include titles such as *Assassin's Creed: Viking Age - Omens of Ragnarok* and *The Settlers*, as well as popular titles like *Brave New World*, *Heroes of Might and Magic*, and *Silent Hunter*. In addition to accessing multiple games through a subscription, subscribers will receive monthly rewards including in-game customization items, power-ups, and other in-game gifts. Furthermore, as subscription time increases, subscribers will be ranked into four tiers: Bronze, Silver, Gold, and Platinum, each offering different rewards.

Apple Arcade has added over 200 games in two years, but Apple still hasn't released its actual subscriber numbers.

Apple Arcade has added over 200 games in two years, but Apple still hasn't released its actual subscriber numbers.

Launched in the fall of 2019 and priced at $4.99 (NT$170) per month, Apple Arcade now boasts over 200 games, allowing iPhone, iPad, Mac, and Apple TV users to enjoy a wide range of titles from leading game developers and renowned creators. In addition to the fixed monthly subscription, Apple has integrated Apple Arcade with its Apple One subscription plan, allowing users to access numerous Apple services for a fixed price. Apple also offers new subscribers a free month or three months free for new Apple device purchases to attract more users. Similar to Microsoft's ongoing push for a monthly subscription-based Xbox Game Pass service, Apple hopes to attract more users to Apple Arcade through a monthly subscription model, allowing users to access all games for a fixed fee and increasing the likelihood of more games being downloaded and played. Because of its monthly subscription model and relatively low monthly fees, Apple Arcade can attract more players with affordable prices and engaging game content. Users can access more content for the price of a single game. While this might seem like a loss, it actually serves as a goldmine for game developers. By creating high-quality games that keep players engaged, developers can encourage them to pay for more high-quality games from the same developers available on the App Store. Therefore, for game developers, Apple Arcade is also a platform to build their reputation and promote their game development capabilities. Even if they don't attract more players, they can still earn a share of the revenue from Apple Arcade and gain valuable market experience. However, Apple has not yet publicly disclosed the actual number of Apple Arcade subscribers. Several reports suggest that, like Apple TV+, this subscription service may be facing sluggish growth in actual subscriber numbers, and therefore Apple is choosing to continue offering free trials in hopes of increasing and maintaining current subscriber numbers. However, the subsequent introduction of Apple One, which includes subscription services such as Apple Arcade, Apple TV+, and Apple Music, may help drive more users of Apple's various subscription services. Judging from the increase in the proportion of service revenue in Apple's recent financial reports, it is clear that the strategy of integrating subscription plans has indeed helped attract more people to subscribe and use the service.

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