Recently announced the completion of the acquisition of the developer of the "Destiny" seriesBungieLater, Sony announced the acquisition of e-sports event platform Repeat, which is expected to strengthen the development of e-sports event applications.
Last year, Sony and eSports venture capital firm RTS jointly acquiredThe world's largest fighting event "EVO", and subsequently held its own events through the PlayStation Tournaments platform to connect with the e-sports event-related market.
Prior to this, Repeat had hosted over 10 esports events, attracting over 230 million participants, and hosted esports tournaments for games such as Fortnite, League of Legends, and Call of Duty: Warzone. The announcement of the Repeat esports platform acquisition further underscores Sony's desire to leverage esports events to connect with broader market development opportunities.
According to Sony, the acquisition of Repeat is just the beginning. In the future, Sony will further disclose more of its esports market layout practices, and Repeat will also gain access to more of Sony's resources, technology, game content and other assets.


