Previously unveiled at the Beijing Developer ConferenceAll-in-one VR headset VIVE FocusIt was earlier confirmed that pre-orders will be open on December 12th on the VIVE official website, JD.com, Tmall and other channels in China. It is expected to be launched in early January next year. The general Charming White version and the limited Electric Eye Blue version are expected to be launched. The suggested retail prices are RMB 12 and RMB 1 respectively, which are equivalent to about NT$3999 and NT$4299.
The VIVE FOCUS's fundamental design builds on the Qualcomm Snapdragon VR platform, powered by the same Snapdragon 835 processor. It supports six-axis degrees of freedom (6DoF) and inside-out tracking technology, which accurately captures the user's angle and position without the need for additional positioning equipment. This allows users to experience virtual reality content in a standalone mode, while the high-resolution AMOLED screen delivers low-latency, crystal-clear VR visuals. In addition to voice control, head movement, and other haptic interactions, the VIVE FOCUS can also be operated using a single handheld controller.
However, the current positioning of VIVE FOCUS is primarily as a kit for content developers and is not yet available for general consumer sales. Compared to the HTC VIVE, which focuses on high-end VR experiences, VIVE FOCUS will focus on user experiences that are easy to experience, maintain clear VR visuals, and provide precise interaction. The company will also work with more content developers to promote the use of all-in-one VR headsets.
In terms of content, HTC will not only launch the VIVE WAVE VR open platform, which combines development tools and service content, but also enable software and hardware manufacturers such as iQiyi, Baofeng Mojing, Xiaoniao Kankan, Xiaopai Technology, Skyworth Coocaa, Hisense Juhaokan, Thundercom, Yijing Virtual, IDEALENS Virtual World, Nubia, 360 Mobile Phones, and Quanta Computer to quickly develop virtual reality content and expand services through relatively low-cost virtual reality experience models.


