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Home exhibition

Google and Capcom partner to replace online game platforms like Street Fighter 6 with Google Cloud infrastructure

Author: Mash Yang
2023-08-30
in exhibition, Market dynamics, network, Lang 婃 埐, Dentou
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At this timeGoogle Cloud Next '23Before starting, GoogleAnnounceA partnership has been established with gaming company CAPCOM, which will use the Google Cloud cloud service platform as the infrastructure for CAPCOM's future online gaming and game distribution.

Google and Capcom partner to replace online game platforms like Street Fighter 6 with Google Cloud infrastructure

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This collaboration also includes support for online matchmaking for CAPCOM's fighting game "Street Fighter 6" across global players, as well as the real-time streaming network transmission resources required for online spectatorship. By leveraging Google Kubernetes Engine (GKE) containerization services and Cloud Spanner's auto-scaling capabilities, the system can automatically adjust bandwidth based on current network transmission needs. Google Cloud's network security technology also ensures that the game execution process remains stable.

Before this, CAPCOMWorked with AWS, through the Amazon DynamoDB auto-scaling database and Amazon Elastic Kubernetes Service (EKS) containerization service provided by the latter, it helps to speed up the online execution efficiency of game works including "Street Fighter", "Monster Hunter" and "Resident Evil" in most countries and regions around the world.

In this partnership with Capcom, Google emphasizes its ability to support the intensive online gaming demands of its vast global player base with its stable network infrastructure. Furthermore, Google also aims to demonstrate Google Cloud's reliability and stability under intensive computing loads, thereby attracting more gaming companies to adopt Google Cloud services.

The gaming market remains highly lucrative, and Google has consistently expanded its presence in the market through its Google Cloud services. The partnership with Capcom may serve as a benchmark, demonstrating that its network infrastructure can rival AWS's long-standing presence in the gaming market, thereby potentially expanding its potential to profit from the market.

As for proving that its network infrastructure can operate stably under the demanding high-density computing requirements of games, it is expected to serve as promotional material for Google Cloud, thereby attracting more businesses to move their services to Google Cloud.

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Tags: AWSCAPCOMGoogleGoogle CloudGoogle Cloud Next 2023Street fightersStreet Fighters 6Street FighterStreet Fighter 6
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Mash Yang

Mash Yang

Founder and editor of mashdigi.com, and student of technology journalism.

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