Reggie Fils-Aimé, former president of Nintendo of America, recentlyInterviewedIt was revealed that Nintendo had invested in creating barrier-free controllers in the past, so that players of any physical condition can play games smoothly.
However, Reggie Fils-Aimé did not specifically describe Nintendo's barrier-free controller, which was put into production in 2019, but it is obviously different from the one Microsoft created in the past.Accessibility controllerSimilarly, modular accessories can be replaced according to actual usage requirements, allowing the controller to meet different operational assistance needs.
It is currently unclear whether Nintendo will continue to develop this controller or has canceled the plan, but Reggie Fils-Aimé sincerely hopes that Nintendo will continue to support this product to attract more support from disabled players.
Based on the product design concept of inclusiveness, care and non-discrimination, Microsoft, Sony and other companies have already provided barrier-free controllers on their game console platforms, and accessory companies such as Logitech and HORI have also joined in the creation of barrier-free controllers.Similar products, allowing more disabled players to play games more effortlessly.
In this interview, Reggie Fils-Aimé not only emphasized that the gaming industry still has significant development momentum, but also expected that the market-driven development of the metaverse will become a mainstream trend in the future. He is also optimistic about the investment made by related industries in this regard.


