• Topics
  • Artificial wisdom
  • Autopilot
  • network
  • Processor
  • 手機
  • exhibition activities
    • CES
      • CES 2014
      • CES 2015
      • CES 2016
      • CES 2017
      • CES 2018
      • CES 2019
      • CES 2020
    • MWC
      • MWC 2014
      • MWC 2015
      • MWC 2016
      • MWC 2017
      • MWC 2018
      • MWC 2019
    • Computex
      • Computex 2014
      • Computex 2015
      • Computex 2016
      • Computex 2017
      • Computex 2018
      • Computex 2019
    • E3
      • E3 2014
      • E3 2015
      • E3 2016
      • E3 2017
    • IFA
      • IFA 2014
      • IFA 2015
      • IFA 2016
      • IFA 2017
    • TGS
      • TGS 2016
  • About us
    • About mashdigi
    • mashdigi website contact details
2026 / 04 / 15 23:49 Wednesday
  • Login
mashdigi-Technology, new products, interesting news, trends
  • Topics
  • Artificial wisdom
  • Autopilot
  • network
  • Processor
  • 手機
  • exhibition activities
    • CES
      • CES 2014
      • CES 2015
      • CES 2016
      • CES 2017
      • CES 2018
      • CES 2019
      • CES 2020
    • MWC
      • MWC 2014
      • MWC 2015
      • MWC 2016
      • MWC 2017
      • MWC 2018
      • MWC 2019
    • Computex
      • Computex 2014
      • Computex 2015
      • Computex 2016
      • Computex 2017
      • Computex 2018
      • Computex 2019
    • E3
      • E3 2014
      • E3 2015
      • E3 2016
      • E3 2017
    • IFA
      • IFA 2014
      • IFA 2015
      • IFA 2016
      • IFA 2017
    • TGS
      • TGS 2016
  • About us
    • About mashdigi
    • mashdigi website contact details
No Result
View All Result
  • Topics
  • Artificial wisdom
  • Autopilot
  • network
  • Processor
  • 手機
  • exhibition activities
    • CES
      • CES 2014
      • CES 2015
      • CES 2016
      • CES 2017
      • CES 2018
      • CES 2019
      • CES 2020
    • MWC
      • MWC 2014
      • MWC 2015
      • MWC 2016
      • MWC 2017
      • MWC 2018
      • MWC 2019
    • Computex
      • Computex 2014
      • Computex 2015
      • Computex 2016
      • Computex 2017
      • Computex 2018
      • Computex 2019
    • E3
      • E3 2014
      • E3 2015
      • E3 2016
      • E3 2017
    • IFA
      • IFA 2014
      • IFA 2015
      • IFA 2016
      • IFA 2017
    • TGS
      • TGS 2016
  • About us
    • About mashdigi
    • mashdigi website contact details
No Result
View All Result
mashdigi-Technology, new products, interesting news, trends
No Result
View All Result
This is an advertisement.
Home Lang 婃 埐

Final Fantasy XVI producer Naoki Yoshida visits Taiwan for the first time and reveals the ideas behind the new work

Author: Mash Yang
2023-06-29
in Lang 婃 埐
A A
0
Share to FacebookShare on TwitterShare to LINE

Since its official launch on June 6, it has sold more than 22 million sets in the global market.Final Fantasy XVIToday (June 6), producer Naoki Yoshida, who visited Taiwan for the first time, revealed the hard work put into the development of the game.

Final Fantasy XVI producer Naoki Yoshida visits Taiwan for the first time and reveals the ideas behind the new work
▲Final Fantasy XVI has sold over 300 million copies worldwide

Naoki Yoshida expressed his hope to leverage the PlayStation 5's computing power to deliver a more intuitive and immersive Final Fantasy XVI experience. He hopes to achieve a gaming experience with zero loading latency and more detailed visuals, and has therefore invested heavily in pre-processing designs to make the game run more smoothly.

At the same time, Naoki Yoshida also explained that "Final Fantasy XVI" is the orthodox sequel of the series released again after 7 years. Many players who supported the series in the past may have entered different age groups from children and teenagers. Therefore, this work adopts a design that is more suitable for all ages to play, and for the first time introduces a full real-time combat mechanism, allowing players to switch seamlessly between the story and the battle process more quickly.

Final Fantasy XVI producer Naoki Yoshida visits Taiwan for the first time and reveals the ideas behind the new work
Final Fantasy XVI's story returns to the series' earlier adventures centered around the "Crystal," incorporating medieval fantasy elements.

On the other hand, the complete story structure has also become the design focus of "Final Fantasy XVI". Therefore, unlike previous works, the main gameplay axis may be easily affected by the use of an open world structure, and there may even be a situation where the subsequent story ends hastily. The emphasis is on satisfying all players.

Of course, Yoshida Naoki also stated that the overall design cannot truly meet the needs of all players. For example, the story design of this work still makes many players feel heavy. At the same time, many players have expressed their hope to restore the previous turn-based combat method. However, he said that each "Final Fantasy" series work is actually presented in a separate form, so there will be different gaming experiences and styles, and the design of a specific work will not be continued to the next work. He hopes to attract different types of player groups.

Final Fantasy XVI producer Naoki Yoshida visits Taiwan for the first time and reveals the ideas behind the new work
▲Final Fantasy XVI producer Naoki Yoshida

Many players have criticized the game's dark, adult-oriented story design. Yoshida Naoki believes that this feeling is relative. If the game content only emphasizes the gameplay experience of love and justice, it will obviously be too biased towards the teenage experience. He believes that with the current information development, many young people's understanding of the world has already exceeded their imagination. Therefore, he does not think that such content will produce a dark style that is biased towards adults.

In fact, when the game was being made, there was no special intention to present content in an adult style. Naoki Yoshida said that when he was initially planning the main content of the game, he actually had certain ideas in mind. The main hope was to connect players who had played the "Final Fantasy" series in the past and players who were exposed to this series for the first time.

Final Fantasy XVI producer Naoki Yoshida visits Taiwan for the first time and reveals the ideas behind the new work
▲ Yoshida Naoki explains his thoughts on designing the game

The reason for choosing singer-songwriter Kenshi Yonezu to participate in the production of the game theme song is not only because Kenshi Yonezu himself is a player of Xie Lie's works, but also because he believes that his creative style is in line with this game. Therefore, they started negotiating cooperation in 2020 and completed the creation of the theme song later.

This is an advertisement.

The moonscapes that appear in the game weren't intentional, but Yoshida Naoki explained that because many scenes in the game feature the protagonist having inner conversations with himself, often at night, the moonscapes naturally became the natural setting for the descriptions. Furthermore, since Kenshi Yonezu was one of the few players who had extensive access to the game before its official release, the theme song included numerous references to the moonscape.

This time, players can directly access introductions to characters and locations through the "Active Time Lore System", allowing players to understand the details of the game's development more quickly. Compared to previous games, which required players to continue exploring the game or interact with more game characters to understand the complete story, this allows players who want to play the game more efficiently to easily understand.

"Final Fantasy XVI" has been officially launched on June 6 and is exclusively available on the PlayStation 22 platform.

Final Fantasy XVI producer Naoki Yoshida visits Taiwan for the first time and reveals the ideas behind the new work
Naoki Yoshida hopes to attract a wider range of players through Final Fantasy XVI, including those who have been playing the series since childhood or those who are new to the series.
Tags: final FantasyFinal Fantasy XVINaoki Yoshida
ShareTweetShare
Mash Yang

Mash Yang

Founder and editor of mashdigi.com, and student of technology journalism.

Leave a Reply Cancel Reply

The email address that must be filled in to post a message will not be made public. Required fields are marked as *

This site uses Akismet service to reduce spam.Learn more about how Akismet processes website visitor comments.

Translation (Tanslate)

Recent updates:

Appier proposed Agentic AI, which possesses "self-awareness" capabilities, enabling artificial intelligence to learn to say "I don't know."

Appier proposed Agentic AI, which possesses "self-awareness" capabilities, enabling artificial intelligence to learn to say "I don't know."

2026-04-15
Trend Micro rebrands its consumer brand as "TrendLife" and simultaneously unveils "Kaleida," the industry's first AI assistant specifically for families.

Trend Micro rebrands its consumer brand as "TrendLife" and simultaneously unveils "Kaleida," the industry's first AI assistant specifically for families.

2026-04-15
The Environmental Cost of Soaring AI Computing Power! xAI Charged with Violating Clean Air Act for Unauthorized Use of 27 Gas Generators

The Environmental Cost of Soaring AI Computing Power! xAI Charged with Violating Clean Air Act for Unauthorized Use of 27 Gas Generators

2026-04-15
mashdigi-Technology, new products, interesting news, trends

Copyright © 2017 mashdigi.com

  • About mashdigi.com
  • Place ads
  • Contact mashdigi.com

Follow us

Welcome back!

Login to your account below

Forgotten Password?

Retrieve your password

Hãy nhập tên người dùng hoặc địa chỉ email để mở mật khẩu

Log In
No Result
View All Result
  • About mashdigi.com
  • Place ads
  • Contact mashdigi.com

Copyright © 2017 mashdigi.com